Polymorph solar flare decklist
Lands (24)
- 3 Arcane sanctum
- 2 Rupture spire
- 2 evolving wilds
- 1 Vivid meadow
- 1 Vivid Creek
- 4 Plains
- 6 Islands
- 5 Swamps
Creatures (5)
- 1 Elesh norn, grand cenobite
- 1 Sheoldred, wispereing one
- 1 Jin-Gitaxias, core augur
- 1 Harvester of souls
- 1 Drogskol reaver
Spells (31)
- 4 Forbidden alchemy
- 3 Lingering souls
- 1 Moan of the unhallowed
- 1 Sever the bloodline
- 3 Unburial rites
- 1 Mana leak
- 1 Dissipate
- 1 Geist snatch
- 2 Beckon apparition
- 1 Wretched banquet
- 1 Doom blade
- 1 Geth’s verdict
- 1 divine offering
- 2 Infest
- 1 Crib swap
- 2 Oblivion ring
- 2 Polymorph
- 1 Painful quandary
- 1 Necromancer’s covenant
- 1 Grave exchange
The comments I’ve got on this deck turn around “This is complete cheat”. All five creatures are finishers, create massive card advantage and are near impossible to remove thanks to the Unburial rites. Forbidden alchemy finds the perfect answer to any given threat and dumps your winning conditions and flashback cards into your grave. There is an abundance of token creator to go with Polymorph: Lingering souls is the perfect chump blocker and draws a handful of cards with Harvester of souls; Moan of the unhallowed trade better in combat than little 1/1 spirits, but with more budgets could be replaced by Grave titan; Beckon apparition is at worst a 1/1 flash flyer (still really good) and at best a 1 mana Geist snatch for flashback spells (which is great) and finally Necromancer’s covenant can completely turn the tide of battle and gain you tremendous amount of life. The usual all around control spells are all here: Mana leak, Dissipate, Oblivion ring and the new but powerful Painful quandary. Even if your opponent has a card to deal with it, it is still a Lava axe or a Mind rot, and if it sticks it’s game.
For the creature control, Sever the bloodline is an absolute beast and I would put two more in the sideboard if I had them. Crib swap is an answer to Geralf’s messenger and Vorapede. Wretched banquet is surprisingly strong, killing early deadly creatures like Champion of the parish and Delver of secrets. Even Polymorh can be used as a removal against an aggressive opponent and weenie deck.
This deck buries its opponent in card advantage. On one of my games, my opponent started fast with two Phyrexian arena. I played the entire game against an opponent that drew 3 cards per turn (he had life drain to keep himself alive) and was able to keep the pace. Often, I even had more cards in hand, on the battlefield and in the grave than him simply because every card I played was at least two for one. Sever the bloodline and its flashback on two Blind hunter and a Falkenrath noble, one half of Lingering souls he had to Wrath because with the arena he was ticking 4 lifes per turn, Harvester of souls he had to double block, Sheoldred he had to kill 3 times because of Unburial rites… He eventually killed me with a combination of another Falkenrath noble and his last Wrath of god when my side of the board was full of 1/1 spirits, 2/2 zombies and Drogskol reaver. I understand now the power level in tournaments…